How to Use the CockroachDB to Insert a Python App

Introduction This tutorial will cover how to use CockroachDB to insert a python app using the psycopg2 driver. CockroachDB supports a wide variety of tools for working with SQL data and Psycopg is the most used database adapter for the Python. The program is designed to handle multi-threaded applications and there are a number of … Continued

GUI Speed in Python and Cockroach

Introduction This is part nine of a multi-article set of articles exploring how to build a 2D zombie shooter game with the Arcade library. In this part, we will learn how to change GUI Speed in Python and Cockroach is used for saving GUI configuration, score, and other settings. In this article, we will learn … Continued

Sound in Python and Cockroach

Introduction This is part eight of a multi-article series of articles showing how to create a 2D video game. In this part we add how to create Sound in Python and Cockroach for database operations such as saving and restoring game screens as well as player score. In this article part, we see how to … Continued

Change Image in Python and Cockroach

Introduction This is part twelve of a multi-article group of tutorials showing how to build a 2D zombie videogame. In this one we add how to change an image in Python with Cockroach being used for storing and reading obstacles and storing and retrieving scores. We learn here how to swap a Sprite’s image using … Continued

Score in Python and Cockroach

Introduction This is part eleven of a multi-part batch of articles showing how to build a zombie shooter video game. In this part, we learn how to keep score in Python with Cockroach used for saving the score as well as reading and writing Sprite objects to the screen. In this section, we learn how … Continued

Mouse in Python and Cockroach

Introduction This is the tenth part of a multi-part set of articles for setting up a zombie shooter video game. In this session we will learn to read the mouse in Python with Cockroach used for managing GUI objects and other data like game scores. In this lesson we will explore how to get mouse … Continued

Collision in Python and Cockroach

Introduction This is part seven of a multi-article set of articles showing how to create a zombie shooter game. In this part we add in how to detect and handle Collision in Python and Cockroach is used for storing and reading Sprite objects and some game settings. We learn how to detect collisions between Sprites … Continued

Shoot in Python and Cockroach

Introduction Welcome to the sixth part of a multi-article set of tutorials showing how to build a fully functional game called Zombie Feeder. In this article we will learn how to shoot in Python and Cockroach is used for reading and writing various settings and GUI objects. In this part, we focus on initializing the … Continued

Pathfinding in Python and Cockroach

Introduction Welcome to the fifth part of a multi-article tutorials on building a retro video game. In this part we learn how to calculate pathfinding in Python and Cockroach, which we use to store and retrieve various kinds of game-related data. In this part, we focus on initializing enemy Sprites with PNG images and using … Continued

Move Sprite in Python and Cockroach

Introduction Welcome to the fourth part of a multi-article set of tutorials for building an 80s style video game. In this part we study how to use Move a Sprite in Python and Cockroach for retrieving location of GUI-building Sprites. In this part, we review some of how to get input from key presses and … Continued

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