Python Arcade Sprite Lists and Postgres

Introduction Welcome to part 2 of a multi-part tutorial on building a top-down 80’s style video game. In this part we learn to use Python Arcade Sprite Lists and Postgres for storing screens and some of the Sprites. In this lesson we learn about Sprites and Sprite Lists. We’ll back track over some of part … Continued

Python Arcade Create Window with Postgres

Introduction Welcome to the beginning of a multi-part tutorial on building a top-down game. In this game, the player is represented by a penguin on skates in a Winter landscape. Walruses chase the player. The user can navigate the penguin around the screen via either the arrow keys (cursor control keys) and/or pressing “A” for … Continued

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